软件特色:
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y●图型化操作接口,踢飞命令行输入
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y●支持ISO IMG BIN镜像格式转换
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y●自定义图标选择,并有标示规定之分辨率
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y●自动读取ID和名字,也可以自定义修改
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y●自定义文件输出位置
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y●更换警告标语,换上PS开机静态画面,PS仿真器更接近完美
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y●支持修改EBOOT,并且拥有自动修正正确之ID与名字,也可以自定义修改
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y●还原ISO
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Ya]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y
图形化操作接口
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Ya]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Ya]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Ya]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y
PS运行LOGO(原是警告标语)
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Ya]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y
使用说明
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y【PSISO转换】:
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y镜像文件:选择要转换的PS游戏镜像(支持ISO ; BIN ; IMG)
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空YPIC0 ; PIC1 ; ICON0:自定义图标,下面有图标格式说明
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y存档ID:就是修改存盘的ID,实现存盘独立,格式:4英文+5数字
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y游戏&存档名称:同时修改游戏标题和存盘标题,不再是高尔夫的名字,最多输入32字节的英文数字
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y目标活页夹:预设是输出在程序目录下,可以手动更改,转换后会将EBOOT.BIN连同KEYS.BIN放置在指定的活页夹里
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Ya]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y
工具包内容物
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空YPSISO转换工具包(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
│(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
├PSISO2EBOOT.exe <本次的主角,图形化接口>(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
│(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
├base.PBP <必要文件,使用大众高尔夫2的文件>(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
│(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
├KEYS.BIN <必要文件,使用大众高尔夫2的文件>(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
│(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
├popstation.exe <转换核心>(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
│(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
└cygwin1.dll <转换核心运行必要文件>
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y
图标格式说明
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y
分辨率 | 图片格式 | 补充 | |
ICON0 | 144 x 80 | PNG格式 | 图标 |
PIC1 | 480 x 272 | PNG格式 | 背景 |
PIC0 | 310 x 180 | PNG格式 | 背景前的文字 |
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y
切记!! 图标尽可能不要使用全彩输出,以免文件过大,导致替换无效
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y图标不用刻意拷贝到程序下,名字可以任意,只要选好图标按下转换,会自动将图标拷贝到程序目录下并且重新命名
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y完成后程序目录下的图标会自动消失,但是来源图标会保留的
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Ya]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y
PS游戏安装方法
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空YPS游戏安装结构如下图所示:(XXXXX为任意活页夹名,可以是英文数字,也可以是中文)
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空Y【路径模式】:(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
记忆棒ms0:/PSP/GAME/XXXXX(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
【树状结构模式】:(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
记忆棒ms0(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
│(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
└PSP(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
│(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
└GAME(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
│(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
└XXXXX(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
│(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
├EBOOT.PBP(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
│(ur4'kWKmzn@LumWae{K_mh;本文来自:V电G玩S天K空Y
└KEYS.BINQ&A 传说中的自问自答
Q1: 转好了它保存在哪里?
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空YA1:跟程序摆在一起,EBOOT.PBP就是转换后的PSX游戏
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空YQ2:我怎么转不了.点一下转换界面就消失了..
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空YA2:V3修正此问题
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空YQ3:请问LZ的BASE.pbp为什么只有1兆多??
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空YA3:因为我是拿高尔夫去转换0字节的ISO文件,再拿来当作base.PBP
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空YQ4:请问下不是PS的ISO怎么去转??????
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空YA4:修正版已经可以打开IMG文件和BIN文件,可以直转了.
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空YQ5:有BUG,用的图片不能用,转完后还会把ICON0.PIC0.PIC1删掉
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空YA5:已修正
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空YQ6:是不是不需要再准备大众高尔夫2那三个文件
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空YA6:YES
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空YQ7:DOCUMENT.DAT文件是不是不再需要了?
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空YA7:YES
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空YQ8:图片用多大的都行吗??
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空YA8:理论上可以,只要符合规定即可
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空YQ9:重置是干什么用的?
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空YA9:清除设置用
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空YQ10:用了V3版还是会出现这个问题,用上图标点转换会跳掉,而只有ISO的时候可以顺利转换
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空YA10:很明显不是图标的问题就是转换核心的问题
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空YQ11:游戏名限制字节数,不方便,PSP可以显示更多的
a]yu45!7oBv2i]G(jocw>#jTtS_yCF(OqsM.>6E2h本文来自:V电G玩S天K空YA11:因为存档名不能太长,太常显示不出来


